Summary of project
This immersive arts project war born out of my research into and around how to elicit the emotion of positive awe in an audience. It aimed to do this by
Introduction
My various experiments with a range of immersive technologies (with differing levels of success) determined the direction I went with a prototype immersive project.
Inspired by the speed and relative ease of
For my tests I used a Zoom H3-VR recorder which features a 4 microphone ambisonic array.
The device is very simple to use… select a format – Ambisonics A, Ambisonics B (FuMa/AmbiX), then
With hearing being arguably the sense we have managed to most closely recreate with the most real to life results, audio is of great importance in achieving immersion.
Working in the Reaper DAW