01 Research

Introduction and first steps As I move into researching for my final major project on my MA Immersive Arts course, I return to brainstorming the myriad threads I am interested in, new and

Prototype Reflective Commentary

Further Evaluation Throughout my previous post detailing a prototype immersive project, I included some evaluation within the article. Here I go into more depth evaluating this process and piece. Through my meandering learning

Immersive Arts Lab Prototype

Introduction My various experiments with a range of immersive technologies (with differing levels of success) determined the direction I went with a prototype immersive project. Inspired by the speed and relative ease of

Failed experiments with depth cameras

I wanted to experiment with using depth cameras to render live input as point clouds. For this, I tried using both the Microsoft Kinekt and Intel Realsense cameras. I had the idea to

Playing with photogrammetry

Building on my prior research into this subject, I wanted to experiment more practically with this process… Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment